Checkers is a game of skill and strategy. Moves are allowed only on the dark squares, so pieces always move diagonally. Single pieces are always limited to forward moves (toward the opponent). Do you have the will power to beat your AI opponent at checkers?
The aim is to capture your opponents pieces. When a piece is captured, it is removed from the board. A piece making a non-capturing move (not involving a jump) may move only one square. A piece making a capturing move (a jump) leaps over one of the opponent's pieces, landing in a straight diagonal line on the other side. Only one piece may be captured in a single jump; however, multiple jumps are allowed on a single turn. If a player is able to make a capture, there is no option - the jump must be made. If more than one capture is available, the player is free to choose whichever he or she prefers. When a piece reaches the furthest row from the player who controls that piece, it is crowned and becomes a king. One of the pieces which had been captured is placed on top of the king so that it is twice as high as a single piece.